It’s so rough in some spots that I wasn’t sure if Sheila was simply not executing her moves properly, or if I was on the wrong path and trying to do something that couldn’t be done.Īs a very short experience stuffed with abilities, weapons, and equipment to master, things can feel overwhelming and confusing - learning how to deflect projectiles with the sword, how to EMP blast, or how to efficiently mix attacking with wall-running and sliding is sort of a headache. Ledge-grabbing, wall-running, and double-jumping are all a bit rough, and make it difficult to get past obstacles. Unfortunately, these aspects aren’t quite as polished as the combat. In addition to this high-quality action, BM:I offers quite a few platforming challenges and even a stealth mission. These opposition forces strongly encourage players to use different weapons and techniques to take out foes efficiently. This, along with the diversity in enemy design - foes like melee-focused guardians, or modern snipers that can end Sheila fast and from far away. This solid weapon diversity turns Bright Memory: Infinite into a breathtaking action experience, especially with a randomized slow motion effect that pops up after certain headshots. She also has special gauntlets that enable her to hit objects with powerful EMP blasts, or pull them towards her for some slice-and-dice. Shelia’s devastating abilities are not limited to weapons. The sword also has different combos that allow for launching enemies in the air or hitting them with laser-like slashes from afar. Each weapon has two firing modes, a standard and a more explosive alt-mode. Players start game with a sword and assault rifle, and gradually expand their arsenal with other weapons such as a shotgun, a handgun, and a sniper rifle. On the other hand, Bright Memory: Infinite’s gameplay is fantastic, mainly offering FPS action with hack-and-slash elements. There simply isn’t time for narrative elements to develop, and as such, the storytelling and characterization both feel bare-bones. What she finds is a mixture of ancient magical forces and modern military expansionism.ĭespite this interesting premise, the story is nothing more than a starting place for the gameplay, as Bright Memory: Infinite can be completed in less than two hours. BM:I follows a special agent named Shelia as she investigates unusual military activities and climate anomalies on a remote island. Instead of publishing new episodes, FYQD-Studio revamped the game into a short, complete experience. The action-packed trailer showing stunning content made by a single person blew my mind.īright Memory: Infinite was originally supposed to be an episodic title, but the plan has changed. I still remember when I came across Bright Memory: Infinite for the first time in 2019. WTF It’s over already? I was just starting to enjoy it! LOW There’s too much to learn in a short amount of time
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